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Neumont College of Computer Science was founded in Salt Lake City, Utah in 2003, to fill the growing national demand for industry-ready technology professionals by offering bachelor’s degree in three years that immerses students in a rigorous, project-based curriculum. This blog serves as a platform to publish and share, news, reviews, and stories from Utah's best kept tech secret. 

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Blog

Neumont College of Computer Sciences's official blogs shares the stories of our students, alumni, faculty, and staff to illustrate the Neumont experience. 

 

Filtering by Tag: capstone project

Neumont Capstone Projects: Sports Data Analytics by Josh Little

Neumont College of Computer Science

Each quarter, students across all five bachelor's degree programs at Neumont College of Computer Science present their Capstone Project. This penultimate project demonstrates each student's ability to conceive, plan, develop, and present a technology-focused project in only 10 weeks. 

This week we're featuring Bachelor of Science in Business Operations and Technology Management Senior Josh Little for his project that brought together his passion for sports and his aptitude for technology as he developed a cloud-based data warehouse for data analytics using public data from the NFL. 

Student Josh Little at Neumont's 2015 Annual Fall Foam Massive at Library Square. 

Student Josh Little at Neumont's 2015 Annual Fall Foam Massive at Library Square. 

A Las Vegas, Nevada native, Josh came to Neumont after working for a few years and recognizing that he wanted a more stable career path. Josh plays ultimate Frisbee, manages a gaming channel, and runs a fantasy football league in addition to being an avid fan of football and hockey. 

After majoring in Technology Management, Josh settled on expanding his skills in data analytics through Capstone to show high-level football organizations the value of his skills and data management.

"This project serves a need rather than solving a problem by providing a way to store, operate, and visualize massive amounts of data in a way that makes sense and is usable," said Josh describing the purpose of his project. 

Developing a project, Josh would be proud to put his name on was a challenge to find a way to bring together sports and technology. He said, "I decided to create something that would marry my aptitude for technology with my passion for sports and carve out my own little niche in the tech world."

One of the most challenging aspects of any Capstone Project (especially one like this) is solving problems without any direction. Josh created his own system of self-evaluation to determine the best solution to problems he faced. 

Josh Little (back, middle) helped mentor first-year students during his sophomore year at Neumont as a Peer Leader. 

Josh Little (back, middle) helped mentor first-year students during his sophomore year at Neumont as a Peer Leader. 

He also found it rewarding to create a project he was deeply passionate about. "First and foremost, I felt good about myself even when I didn't know where I was going during this project," he said. The project ultimately opened up new opportunities for Josh and he is now completing an Enterprise Project with University of Utah Football Director of Sports Science Ernest Rimer.

"I have a skill set that I’ve been honing and still have room to grow; I have an ability to self-motivate and self-direct; and I have an Enterprise project to work on that I feel incredibly passionate about and excited for," said Josh when asked about his senior year. 

Josh thanks his dad, Ken Little for helping him find the courage to persevere and continue his education in technology despite worries that there may not be a place for a sports guy in tech. Ken helped Josh evaluate his passions and chase those goals regardless of his degree. "Time has proven him right," he said. "It turns out there will always be room for me in places that I am willing to make it." 

 

Neumont Capstone Projects: Publish.ME by Morgan Smith

Neumont College of Computer Science

Each quarter, students across all five bachelor's degree programs at Neumont College of Computer Science present their Capstone Project. This penultimate project demonstrates each student's ability to conceive, plan, develop, and present a technology-focused project in only 10 weeks. 

Over the next few weeks, we'll be highlighting some outstanding projects from seniors currently enrolled in the Bachelor of Science in Business Operations and Technology Management degree. This program focuses on teaching grads how to connect developers and business leaders.

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Morgan Smith developed a project called "Publish.ME." This web platform aims to remove the bottleneck publishers face when looking for new authors while providing an open platform for writers to gain exposure for their work. 

"Primarily, Publish.ME is solving the greatest barrier to entry for new authors to gain traction in the industry," said Morgan. "It's empowering the writers of the world and eliminating luck from the publishing equation via technology."

Senior BSTM student Morgan Smith presents his startup, Publish.ME, to his peers and faculty for his Capstone Project presentation.

Senior BSTM student Morgan Smith presents his startup, Publish.ME, to his peers and faculty for his Capstone Project presentation.

Previously, Morgan's tech startup won $1,000 in seed money through Get Seeded. He started work on the project in his Project Management in Practice course. Over the next year, he continued to develop the idea in his free time and as part of coursework for other classes. 

Morgan found inspiration from his own love of writing to create a platform where more writers could be published. "As far back as I have memories of anything, I remember creating some sort of art. Eventually I decided that writing would be my primary focus as an artist," said Morgan as he explains his passion for the project. "But at one point, I had a professional writer look me in the eyes and say, 'It's literally a game of chance. I got lucky.' Something snapped in my brain, and I decided I would change the billion-dollar industry that somehow ran on luck."

The high-level business model and workflow for Publish.ME, which engages readers, writers, and publishers to create more written works. 

The high-level business model and workflow for Publish.ME, which engages readers, writers, and publishers to create more written works. 

Once Morgan recognized the bottleneck created by the "slush pile," which is an over saturation of content from aspiring writers, he knew he could use technology to innovate the publishing process. 

He is currently continuing  production on the project and plans to launch the initial software in July 2018. 

2018 Project Showcase: Learning By Doing

Neumont College of Computer Science

Each year, students at Neumont College of Computer Science gather at the end of the winter quarter to demonstrate the projects they've developed in the last 10 weeks in a friendly competition. In 2018, students competed in gaming, non-gaming, Capstone, and Enterprise Project categories. 

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During Project Showcase, current students, alums, staff, faculty, and visitors, play games, test tools, try new websites, and see demonstrations of student-made software development projects at work. Each project was completed in the 10 weeks of the current quarter either as part of regular course work or as students worked on their own. Students may compete individually or in small teams, depending on the scope of the project. 

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Highlights from this years Project Showcase included a stellar showing in the non-gaming category. 

  • The overall audience favorite went to a first-year student team for their tool "The DnD Cartographer." This remarkable product allows players to better track their maps and character sheets for "Dungeons & Dragons."
  • The winner of the non-gaming category was a small team for their tool "Foodie's Formula."
  • The runner up created "Spine Express." This tool allows developers to more quickly and easily work with the JS library. 
"The DnD Cartographer" team accepts their pies and awards after winning the overall audience favorite for their tool. 

"The DnD Cartographer" team accepts their pies and awards after winning the overall audience favorite for their tool. 

Other remarkable projects included an augmented reality mobile app for astronomy, a tool for converting black and white film to color using artificial intelligence, and a tool to connect writers and publishers.

Maciej Smusz accepts his award after winning the faculty favorite for his tool, "Colorize," that uses artificial intelligence to convert black and white film to color. 

Maciej Smusz accepts his award after winning the faculty favorite for his tool, "Colorize," that uses artificial intelligence to convert black and white film to color. 

Students with the most impressive projects are invited to demonstrate their work just a few weeks later at FReX on April 6, 2018 so future students and their families can see project-based learning in action before tackling their own engineering project. Project Showcase Prime is just one of several awesome activities that take place during our Accepted Student Weekend. If you're thinking about attending Neumont this fall, register right away at accepted.neumont.edu for this incredible event. 

Ready to find out if project-based learning is right for you? Complete your Application for Admission now at www.neumont.edu/apply

Capstone Projects: Where passion meets innovation

Neumont College of Computer Science

Computer science student Ben Goff combined his passion for music with his tech skills to create "Ivory." The self-taught pianist used his software development skills to help other people learn how to play his favorite musical instrument. "Ivory" is an application that allows anyone with an electronic keyboard to upload MIDI files via USB or Bluetooth. Users can then learn their favorite songs with an easy to follow key-for-key user interface. Ben's project won the Industry Partner Choice Award at Neumont's 2018 Capstone Project Invitational. Watch the video for more details about this passion project.

Capstone Projects are just one way Neumont students get the hands-on, project-based experience required to help them land great jobs after graduation. Students begin learning cutting-edge technologies from their first day and continue to learn software development by creating projects from beginning to end.  

For real-world, projects-based, hands-on experience with relevant technologies, attend FReX. This Accepted Student Weekend event will help you better understand life as a Neumont student. You'll be asked to participate in a fun engineering challenge and receive some new hardware to try out software development on your own. 

You and your parent(s)/guardian(s) are encouraged to visit Neumont and Salt Lake City from Friday to Saturday on April 6-7 where you'll get answers to all your questions with presentations and casual receptions with current students, alums, staff, and faculty as you tour our campus, student housing, and city.

Ready to find out if Neumont is right for you? Register to visit during FReX on the Accepted Student Portal or complete your Application for Admission before Monday, March 26 to receive your admission decision and FReX invitation. 

Capstone Project Invitational Winners "Homestead" and "Ivory"

Neumont University

Neumont College of Computer Science is pleased to announce the 2018 winners of its annual Capstone Project Invitational event are “Homestead” and “Ivory.”

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“Homestead” by Ryan Stead received the Alumni Choice Award. The judging panel noted the project’s technical depth and potential in the marketplace as reasons for choosing it. The project is a virtual reality interior design tool that allows users to explore different colors, lighting, furniture, décor and more before redesigning their space. The computer science student moved to Salt Lake City from Gloversville, New York to attend Neumont.

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“Ivory” by Benjamin Goff was given the Industry Partner Choice Award for its technical depth and potential for success. The project is a piano tutorial that aims to help users teach themselves to play the piano. The user interface uses MIDI music files and a virtual keyboard to allow anyone with a USB or Bluetooth enabled keyboard to learn. Goff, who is originally from Rexburg, Idaho, is a senior majoring in computer science at Neumont.

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“There was some tough competition,” said Director of Academics Jeremiah Harrison. “All of these projects were amazing, we’re so proud of all of our students. These students today really went above and beyond to show what they can do.” Harrison hosted the event on Friday, January 12 at the Salt Lake City Public Library. A livestream of the event is available on Neumont’s Facebook page.

Other projects presented at the event included:

  • “3D Mesh Generator” by Justin Furtado: This tool allows game developers and designers to quickly create varied models by altering small details automatically.
  • “Angela’s Bakery” by Sophie Wargo: A custom website that allows a user to place an order for a cake using a 3D visualization tool.
  • “MCraft Tutorials” by Baret Woods: A website where users can create, share and show off the things they create in Minecraft.
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Capstone Projects are 10-week projects students design and develop on their own to show they’re ready to tackle the challenges of their senior year. Each year, five students with the best projects as determined by faculty are invited to demonstrate their work to a judging panel of alumni and tech industry partners.

Neumont is unparalleled in its approach to academics— uniting business, technology, and creativity to educate tomorrow’s tech elite. With a focus on project-based learning, students are immersed in a tech environment from day one to earn a degree in technology that will help launch their careers. Learn more about Neumont at www.neumont.edu.

Why choose Neumont?

Neumont University

Neumont College of Computer Science isn't like most other colleges and universities. And, we're okay with that. 

At our campus in downtown Salt Lake City, students learn in small, hands-on, project-based classes where they complete projects modeled after the tech industry. Students demonstrate what they've learned at our tech science fair Project Showcase. Then after two years of intense learning, they prove themselves to their peers and faculty through Capstone Projects. Finally, they work with real companies on meaningful projects during their senior year gaining relevant and practical experience prior to graduation. 

When you graduate in only 3 years with a bachelor's degree in technology, you'll have the skills and the experience you need to launch your tech career. Learn more about Neumont's unique curriculum by watching this video

Emerson Shaffer's Capstone Project Shatters Expectations

Neumont University

BSGD student Emerson Shaffer created an algorithm using C#, Unity 3D Engine, and Unity Profile that allows convex shapes to break differently each time during game play. He was inspired to write the algorithm for his Capstone Project after noticing that objects always broke the same way in some of his favorite video games. 

He found that small detail annoying and knew there was a way to fix it, so that the expansive universes of games could have one more realistic detail in them. 

The project won the alumni award at Neumont University's Capstone Project Invitational. And Emerson has continued to show great promise as a game development student. We're excited to see what he accomplishes when he graduates this fall. 

He says, "While homework helps me learn the material, Capsonte helped me learn to be confident in myself and my capabilities." Neumont University's problem- and project-based curriculum means students are actually coding from their first day in class.

Learn more about Neumont University's software and game development degrees. 

2015 December Capstone Project Invitational

Neumont College of Computer Science

Scott Fries and Emerson Shaffer were name the Industry and Alumni Choice winners respectively for the Capstone Projects. 

Scott Fries and Emerson Shaffer were name the Industry and Alumni Choice winners respectively for the Capstone Projects. 

Neumont University announces Emerson Schaffer and Scott Fries as the winners of the university’s second bi-annual Capstone Project Invitational, held Thursday, December 3, at the Salt Lake City Public Library.

Emerson Schaffer (Spokane, WA) took home the Alumni Choice Award for his project “Fracture.” Frustrated with the “canned” destructions in today’s games, Schaffer wanted to bring a more realistic approach to objects being destroyed. He created Fracture – an algorithm that allows for any convex shape to be broken apart without modification to the shapes’ underlying data—meaning each shape has a unique destruction each time in the game.

The Industry Award went to Scott Fries (Clarksville, TN) who created “The Balance Engine – Android.” Pulling inspiration from the untapped game-use capability on the Android, Fries’ game engine allows developers to more easily create games on the Android.

Aaron Reed, chief operating and academic officer, explained Neumont University’s Capstone experience “is a senior project on steroids.” The two winners were chosen from the final five finalists, out of more than 40 projects.

Prior to beginning their Enterprise Projects -- the pinnacle of Neumont’s project-based experience where teams of students work on large-scale, enterprise-level projects chosen by an Enterprise Partner with input from Neumont University -- Neumont students must independently complete a Capstone Project. Students start with an idea and software development know-how then build the project in only 10 weeks.

The presenters take to the stage awaiting the announcement of the winners.

The presenters take to the stage awaiting the announcement of the winners.

Additional finalists from the event included:

·        FuzzBuzz by Wayne Maree (Smallwood, NY): This 3D maze/puzzle game created with JavaScript using two objects (light and a character) to work in harmony to complete levels.

·        Project Livewire by Mark Journigan (Toole, UT): Project Livewire is a tool for small business, school districts or any number of organizations to install multiple operating systems to several computers at once instead of loading an OS one computer at a time.

·        Controlled Assault by Ryan Garcia (Modesto, CA): Controlled Assault is a real-time strategy game where two teams battle to see who can eliminate the other team first.  

“It’s a busy time of year for everyone – which makes the caliber of these projects even more impressive,” said Reed. “Our students still have an additional week before finals and to get their projects ready for grading, so to have something showcase-worthy already is that much more impressive.”

Reed adds that while the majority of Neumont’s students have a passion for computer science and gaming, “Most have little-to-no coding experience when they join our ranks. It’s pretty incredible what they’re able to accomplish with our unique project-based learning model.”

You can watch the complete event on our YouTube channel.